Bad Times in the Borderlands 12

Spell Check

You have to understand, Dromecores can get a little wily after a while. They're living brains hardwired to massive computerized hives and once they really get in the groove of delegating sub-systems and letting the automatic functions do their things, the actually Dromecore consciousness starts to get a little bored at times. 

That's good though. It means the drome is running properly and a good Dromecore will develop methods of enrichment for itself and all the inhabitants of their drome. Now whether said enrichment will be enjoyed by said inhabitants is a different concept all together.

Well that makes two ConQuest pages for the year so far. Hoping I can crank out a third one before year's end. It would be amazing if I could actually get Monti past their Fabrication this year. Definitely a goal to strive towards.

Meanwhile, Voodoo Walrus is still going steady and it's special brand of idiocy is kicking back into high gear now. The current chapter, Pig-Hearted Perversions is winding down now so it's a good time to give it a read.

Time to get back to my filthy wizardy ways. There's creatures to draw and nightmares to craft.

3 thoughts on “Bad Times in the Borderlands 12

  1. I’m getting “come join us in the tediousness that is management” vibes here.

    1. At least managing a techno-hive of self-modification obsessed cyborg elves sounds more interesting than retail management. But probably a lot messier all things considered…

      1. So like working at a daycare right after Transformers releases a new movie?

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